As part of Commercial Game Development MSc, we were set R&D tasks from Sony related to the (then new) PSVR head mounted display. My task was to create a viable first person standing control method. This project was prototyped using Unity and later ported to Unreal.
PlayWest (@PlayWestHQ) February 02, 2017
Note : There is limited media publicly avaliable as development kits and source code are under NDA.