Chris Mugridge

Game developer

Caw Caw (GGJ 2017)

CAWCAW screenshot.png

Caw Caw was my entry for GGJ 17.  It was developed in a team with Rob Hopps and Ed Mcdowell. We created a shooting gallery game using the Tobii Eyetracker as input.  To aim, the player has to look at the screen, the crosshairs will follow the players gaze arounf the screen.  To fire the player has to wink at the targets, the input has been set up so that it can tell which eye the player is using to wink and to not shoot if the player blinks rather than winks.

GGJ 17 Caw Caw page

Download Caw Caw here (eyetracker and mouse input versions)